A couple of intriguing thoughts from Toronto artist/teacher Misha Glouberman in his book The Chairs Are Where The People Go:
Art is communication made in the hope that interesting miscommunications will arise.
You can’t make art by working on it only when you feel like it.
There’s this terrible idea that the things you do are like this manifesto against everything else.
If you’re worried about failure, then it’s very hard to let yourself be surprised. If you’re thinking you shouldn’t fail, then probably you imagine that there’s somewhere in particular you need to be. You’re probably intent on taking a particular path to get there. So if you find yourself somewhere surprising, you might find the need to go backwards, to get back on the right path. That means you’ll miss a lot of interesting and useful surprises. It’s good to learn to suspend the fear of failure. Game structures can be very useful for that, because failure is built into games. If you’re playing baseball and you swing at the ball and you don’t hit the ball, you understand that’s part of the game. It wouldn’t be a very good game if you always hit the ball. What happens mostly is you swing at the ball and you don’t hit. Does that mean that playing baseball is a miserable experience because you’re mostly failing? If you miss the ball playing baseball, it doesn’t mean you’re playing baseball wrong. It just means you’re playing baseball.